Skip to main content

Photoshop Texture

Let's work with the UV image exported from Photoshop.

05_Photoshop

First, invert the imported UV by pressing Control + I.

05_Photoshop2

Set the blending mode to Multiply.

Lock this layer to prevent any modifications.

Create a new layer and apply the desired color.

If you want to add a logo, estimate its position based on the UV lines and place it accordingly, such as on the front upper part.

05_Photoshop3

Hide the UV lines by turning off the visibility of the layer and save the file in the desired location.

05_Photoshop4

You can then import this texture into Unity for use.