2025 UModeler Student Experience Campaign: Participants' Works Showcase
3 min
hello from umodeler x! 🎮 today, we are pleased to provide an update on the conclusion of the '2025 umodeler student experience campaign' , along with a showcase of the exceptional works submitted by our participants 👏 this initiative successfully engaged unity creators from diverse fields such as game development, 3d modeling, and vrc, and was specifically designed to foster and support the 3d creative tries of students passionate about these areas participants in the campaign were provided with 39 premium templates, available for complimentary use during their umodeler x pro trial period 🎁 umodeler x pro subscribers can enjoy unlimited access to high quality 3d asset templates through a 3d asset library during your subscription term from the charming 'sea otter chef' for hyper casual creators, to the meticulously detailed 'neo factory' for digital twin developers, umodeler is committed to continuously producing a rich and diverse array of 3d assets to empower unity creators across various areas participants's works showcase by august 31st, the closing date of the experience campaign, we received numerous submissions through diverse channels such as blogs, youtube, and discord these content contains umodeler x usage reviews featuring authentic narratives you can check out some of the participants’ works right away through this link ✦ fresh perspective of everyday spaces by shrinking the body 'tiny' ✦ vr chat world featuring charming characters and a majestic castle 'pebble castle' ✦ blog post reviewing umodeler x from the viewpoint of an external tool user umodeler x experience review from vr chat world content that transcends everyday spaces to realistic blog posts, these works, presented in various formats, effectively convey the strengths of umodeler x as experienced firsthand by its users notably, 'kim yerin, neo from soongsil university' shared that she primarily uses maya for her 3d modeling tasks therefore she had contemplated, "as someone familiar with 3d modeling with other programs, how might i best utilize umodeler x ?" during this introspection, she realized the inconvenience of constantly switching between unity and external tools for 3d model modifications inspired by this, she produced a blog post detailing her experience of using umodeler x to import external 3d data and make simple adjustments to movement pivots as this example illustrates, umodeler x serves as an 3d assistant, enabling beginner developers—who might hesitate due to the learning curve of new tools—to make their creative process faster and more enjoyable furthermore, for experienced users already proficient with external 3d modeling tools like blender and maya, umodeler x offers a complementary role by providing an efficient workflow for a comfortable 3d work environment directly within unity in conclusion while the '2025 umodeler student experience campaign' has now come to a close, we encourage you not to be disheartened we are committed to continuously conducting umodeler x experience events for students who face challenges in accessing 3d modeling and for novice unity users as a dedicated 3d assistant , umodeler will continue to spare no effort in supporting unity beginners to easily materialize their creative ideas 💬 what are your thoughts on these insights? we invite you to freely share your perspectives on the work creation process or your umodeler x pro usage experience within our discord community! try it now 🚀 discord join the official umodeler community asset store check out theme park on the unity asset store homepage visit the official umodeler x website tamplate see all templates
