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The Zepeto Item Creation Guidebook

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Introducing UModeler X: Your All-in-One Tool for Unity

Say goodbye to juggling multiple software tools for modeling, rigging, and texturing UModeler X is here to revolutionize your workflow. Seamlessly integrated within Unity, UModeler X allows you to handle all these tasks directly inside the engine, making your development process more efficient and streamlined.

Why Choose UModeler X?

  • Ease of Use: With UModeler X, you only need to master Unity to create stunning 3D models, intricate rigs, and detailed textures. No need to purchase or learn additional software—everything you need is right at your fingertips.

  • Cost-Effective: UModeler X is completely free, providing you with a powerful suite of tools without the hefty price tag. This means more budget for other aspects of your project and fewer hurdles to start creating.

  • Seamless Integration: Since UModeler X operates entirely within Unity, your workflow remains uninterrupted. This tight integration ensures that your assets are always compatible and your project stays on track.

  • Perfect for ZEPETO Item Creation: Whether you're an indie developer or part of a larger team, UModeler X simplifies the process of creating items for ZEPETO. Design, rig, and texture your items with ease, and see your creations come to life in the ZEPETO world.

With UModeler X, transforming your ideas into reality has never been easier. Dive into Unity, explore the robust features of UModeler X, and start creating amazing 3D content today.

Experience the future of modeling with UModeler X—your free, all-in-one solution within Unity.

1. Getting Started with UModeler X

Getting Started with UModeler X introduces the necessary software and guides you through the installation process to get you up and running.

Getting Started

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2. Exploring Interface

Exploring the Interface explains the interfaces of both Unity and UModeler X, helping you navigate and utilize the tools effectively.

Exploring Interface

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3. Basics of Modeling

Basics of Modeling is designed for beginners, breaking down the elements of 3D modeling and providing a comprehensive guide to the essential functions needed to create models.

Basics of modeling

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4. Modeling Applications

Modeling Applications offers important tips and guidelines for creating ZEPETO items using UModeler X, ensuring your models meet the necessary standards and requirements.

Modeling Applications

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5. UV and Texturing

UV and Texturing provides a detailed guide on how to handle UV mapping and texturing within UModeler X, allowing you to add intricate details and finishes to your models.

UV and Texturing

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6. Rigging

Rigging covers the process of rigging in UModeler X, showing you how to create and manipulate bones and joints to bring your models to life.

Rigging

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7. Masking

Masking explains the importance of masking in the creation of ZEPETO items and provides a step-by-step guide on how to create and apply masks effectively.

Masking

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8. Uploading

Uploading guides you through the process of uploading your finished items to the ZEPETO Studio, ensuring your creations are ready for use in the ZEPETO platform.

Uploading

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