Cylinder Tool
The Cylinder tool is a tool for creating basic shapes of cylinders.
How to use
The basic shape creation tools in the Primitive Shapes group can create shapes in two ways.
Click-Drag
to create, edit- Create and edit using One Click Build
Create and edit by clicking and dragging
- Select the Cylinder tool.
- Click and drag the mouse on the scene to create a base of the desired size.
- Once the base is created at the desired size, release the click and move the mouse up to create a mesh at the desired height.
- When the desired height is reached,
Click
again to finish creating the mesh. - Adjust the properties of the Cylinder tool and select the element, or press another tool to finish.
You can continue fine-tuning with the Cylinder tool's properties until you select an element or press another tool to finalize.
One Click Build and Edit via Properties
- Select the Cylinder tool.
- Enter the desired values in the Cylinder tool's properties.
- Press the One Click Build button to add the shape to the scene.
- Make any additional adjustments to the Cylinder tool's properties and select the element, or use another tool to finish.
You can continue to tweak the properties of the Cylinder tool until you select an element or press another tool to finalize.
Properties
Disk Segments
This property sets the number of perimeter segments of the generated shape.
Height Segments
Property that sets the number of segments for the height of the generated shape.
Radius
Property that sets the radius size of the generated shape, in meters.
Height
This property sets the height of the generated shape.
This is the direction along the Y axis relative to the object, in meters.