Editable Mesh
UV Editor
8 min
uv editor uv is the 2d texture coordinate that corresponds to a 3d object using the uv editor , you can create and edit uv elements (uv vertex, uv edge, uv face) how to run the method to launch the uv editor is as follows source mesh>uv editor tool 1 select a source mesh 2 press the editor button at the top right of the mode 3 launch the uv editor tool from the menu uv editor button 4 you will see the following in the uv editor uv editor select an object > select the open uv editor tab select the umodeler x object click on the uv editor tab among the open tabs to activate it uv editor tab click note if the umodeler x object is not selected, the uv editor will not be activated uv editor guide if you want more in depth information about uv and texture coordinates, as well as the uv editor, please refer to the guide on the page below the uv editor guide covers everything from the basic concepts of uv and texture coordinates to detailed usage of the uv editor , which will help you in conducting more effective and accurate texture mapping uv editor guide docid\ otg797agmvf524 mblcr uv editor settings and interface if you want detailed explanations about each function of the interface and settings for effectively using the uv editor , please refer to the page below settings and interface docid\ yj2p6 pxn3johxqpssgwr