Editable Mesh
Painting Mode
Material Group
8 min
material group the material group of a painting mode is a group that contains a selection of materials to be painted, or properties related to their representation in the scene properties material group properties material show, hide toggle properties for displaying painting results in modes other than painting mode material group showhide material mode properties that can be set for the representation in the scene material this is the most basic property for showing the painting result as the material is preview when this property is selected, regardless of the material type, it applies the default pbr material, and if you're not directly manipulating shaders, you may not have much use of it map sources this is a property that only shows results from a specific map source this will be displayed differently depending on the map source set albedo metallic smoothness normal and more mask property that displays the layer mask of the currently selected layer uv this property shows the uv color material group material mode 1 material group material mode 2 preview resolution property that allows you to set the resolution of the currently displayed texture material group preview resolution solo a property that shows only the results of the currently selected layer material group solo note the solo property can currently be found at the bottom of the layer group solo property example usage