AI Texturing
5 min
the texture workspace lets you generate high‑quality textures for any 3d model using either an uploaded image or a text description this is where you add surface detail, materials, and style to your mesh before exporting or sending it to unity whether you need realistic materials, stylized game textures, or multi‑view texture baking, this tool gives you fast, ai‑assisted results that fit directly into your workflow step by step open the texture workspace select a texture engine (e g , tripo texture , 60 cr) choose your input method image input (upload a reference) text input (describe the material you want) select your source model (e g , fantasy orc character full body ) choose between single‑view or multi‑view texturing upload an image or drag‑and‑drop it into the input box (supports png, jpg, webp up to 20mb) set your texture resolution (e g , 4k ) generate the texture and review the results applied to your model decide whether to keep, regenerate, or adjust your input for better results understanding your results controls how your texture will be generated texture engine choose from available engines available models are tripo and meshy for ai texturing each engine may produce different material styles or detail levels input type image input — upload a reference texture or material text input — describe the texture you want in words source model displays the currently selected model from the right side list of generated models click another model to switch texture mode single‑view — generates texture from one angle multi‑view — uses multiple angles for more accurate uv coverage image upload box supports png, jpg, webp max file size 20mb allows click, drag‑and‑drop, or paste texture resolution toggle between standard resolution and 4k for high‑detail output these settings determine how detailed, accurate, and stylized your final texture will be, making this step essential before exporting or sending your model into unity
