Skip to main content

UModeler X Pro

1.1.2 | April 18, 2025

  • Bug Fixes
    • General
      • Fixed an issue where the prefab was deleted after copying and saving a child object of a prefab instance.
    • Modeling Mode
      • Inset Tool: Fixed an issue in the command system when performing undo/redo while modifying property values.
      • Bevel Tool: Fixed a bug that occurred when running the tool repeatedly.
      • Multi Mirror Tool: Fixed an issue when selecting with non-UModelerX objects.
      • Repeat Tool: Fixed a bug where the overlay would disappear when reapplying the Bevel Tool to vertices.
      • Material Tool: Fixed an issue where the material was not refreshed when reapplying after undoing a material change.
    • UV Editor
      • Fixed a jittering issue when rotating UVs of faces with inconsistent shapes.
    • CurveMesh
      • Fixed an issue where deleting a curve point with the Delete key would also delete the object.

1.1.1 | April 9, 2025

  • Improvements
    • Modeling Mode
      • Parallel Tool: After making an adjustment, modifying the Distance value will now allow re-editing of the previously created parallel.
    • CurveMesh: Improved the connection at the end of closed CurveMesh shapes to appear smoother.
  • Bug Fixes
    • General
      • Fixed an error related to snapEnabled when importing in Unity 2023.1.
      • Fixed a prefab-related error when converting an Editable Mesh with a Sticker Layer into a prefab.
    • Modeling Mode
      • Erase Tool: Fixed an error that occurred when deleting edges or vertices based on surrounding UV conditions.
      • PushPull Tool: Fixed an issue where holes would disappear unexpectedly.
      • UV Param Tool: Now retains values as much as possible when used within Drawing Group operations.
      • Face Color Tool: Now retains values as much as possible when used within Drawing Group operations.
    • Painting 3D
      • Rect Fill: Fixed an issue where the brush shape would appear on mask layers.
    • UV Editor
      • Fixed an issue where UVs inside holes were not selected when dragging in UVFace.
      • Unwrap Cancel Tool: Fixed an issue that occurred when undoing a cancel operation.
    • Multiple Object
      • Mirror Tool: Fixed a problem when selecting a deactivated prefab object after using the tool.

1.1.0 | April 1, 2025

  • New Features
    • Modeling Mode
      • Text Tool
        • A tool for generating mesh from given text.
      • Edge Constraints
        • Added an option to move vertices and edges along existing edges.
      • Quadify Tool
        • A tool for converting part or all of a mesh into quads.
      • Isolate Tool
        • Allows selection based on independent mesh islands.
    • Multiple Objects
      • Multi Align Tool
        • Aligns multiple objects according to a chosen reference.
    • Curve Mesh Component
      • A new component for creating mesh in the shape of a curve. You can add, remove, or move points that make up the curve, then control its type and volume to generate mesh in the desired form.
      • For more usage details, visit the manual page.