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UV Param Tool

UV Param Tool UV Param Tool UV Param Tool

The UV Param tool allows you to adjust how textures are displayed on selected faces by transforming UV coordinates using properties such as position, rotation, scale, and tiling.

note

In the UV Editor window, if there are unwrapped faces, you need to select them and cancel the unwrapping of the selected ones before applying the UV Param function.


How to use it

  1. Select the faces you want to modify.
  2. Choose the UV Param Tool.
  3. Adjust shifting, scaling, and rotating properties in the Tool Properties panel.

Properties

UV Param Properties

Select

Properties that allow you to set how faces are selected.

Backface Select

Allows you to set whether faces facing the opposite direction are selected.

Backface Select Off

When the Backface Select property is off, opposite facing faces are not selected.

Backface Select On

When the Backface Select property is on, opposite facing faces are selected.

Camera Based Select

This property selects only those faces that are visible to the camera.

Camera Based Select Off

When the Camera Based Select property is off, faces that are hidden by the camera are also selected.

Camera Based Select On

When the Camera Based Select property is on, faces that are hidden by the camera are not selected.

UV Param

Shift

Moves the texture's position.

Rotation

Rotates the texture.

Scale

Increases or decreases the size of the texture.

Tiling

Sets the number of times the texture repeats along the X and Y axes.

Select UV Params

Selects faces with modified UV Param values.

Reset UV Params

Resets the UV Param values to their defaults.


Usage Example