Getting Started
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Basics of Modeling
Add Group
10 min
the add group is a collection of tools that, when executed, will add each elemen t (vertex, edge, face) it usually contains tools that either add selected elements or add elements defined in the tool basic modeling icon add duplicate select an element and choose duplicate to create a copy of it basic modeling duplicate bevel select an element and press bevel to round its edges basic modeling bevel connect connect creates an edge between two selected vertices or edges basic modeling connet bridge bridge connects two elements together, filling gaps or connecting separate edges basic modeling bridge subdivide subdivide divides faces , either partially or for the entire object be cautious with excessive subdivision, as it can affect performance and modeling convenience basic modeling subdivide loop cut loopcut adds additional edges along the modeling surface for more details basic modeling loopcut slice cut slice cut creates edges based on a line drawn on the object's surface you can move or rotate the virtual plane directly, or click both endpoints to draw a virtual line segment to create a virtual plane basic modeling slicecut split only cuts the mesh based on the virtual plane remove above deletes the parts below the virtual plane remove below deletes the parts above the virtual plane insert insert adds faces inside the selected face basic modeling inset insert vertex insert vertex allows you to add a vertex on an edge as desired basic modeling insertvertex for more information, please see the link below add group docid 6fclweumc5osmi51fqqjt