Editable Mesh
Rigging Mode
Weight Tool
14 min
weight tool the weight tool is a tool that allows you to assign weights to selected vertices how to use 1 select the desired bone in the scene or bone tree area tip shortcut shift+click this shortcut allows you to select the desired bone directly in the scene 2 launch the weight tool 3 select the vertices you want to associate with the selected bones weight tool select vertex 4 with the vertex selected, either adjust the apply weight property or press the desired weight value button weight tool select vertex weight tool select weight 5 a weight has been applied to the vertex weight tool result properties weight tool properties apply weight set the weight value to be assigned select weight tool properties select this property allows you to set how the vertices are selected vertex docid 23eveta0llmqpp4vjj7o8 vertex docid 23eveta0llmqpp4vjj7o8 basic weight tool properties basic this property is for rigging convenience show handler shows or hides handlers for moving or rotating bones show bones property to show bones show bones names this property shows the names of the bones enable clicking on bones property that allows you to set whether or not to enable selecting bones via shift+click apply animation predetermined weight button button to assign a weight to selected vertices apply weight allows you to set a weight value to assign or assign a weight scale weight allows you to multiply the weight of the selected vertices by a value, or set a value to multiply by example usage