Editable Mesh
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Surface Group
UV Param Tool
10 min
the uv param tool allows you to adjust how textures are displayed on selected faces by transforming uv coordinates using properties such as position, rotation, scale, and tiling note in the uv editor window, if there are unwrapped faces, you need to select them and cancel the unwrapping of the selected ones before applying the uv param function how to use it 1 select the faces you want to modify 2 choose the uv param tool 3 adjust shifting, scaling, and rotating properties in the tool properties panel properties uv param properties select properties that allow you to set how faces are selected face docid\ ksav7n7mvjbhcbwplzfdn face docid\ ksav7n7mvjbhcbwplzfdn uv param shift moves the texture's position rotation rotates the texture scale increases or decreases the size of the texture tiling sets the number of times the texture repeats along the x and y axes select uv params selects faces with modified uv param values reset uv params resets the uv param values to their defaults example usage