Editable Mesh
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Primitive Shapes Group
Torus Tool
15 min
torus tool the torus tool is a tool for creating shapes that are rings how to use the basic shape creation tools in the primitive shapes group can create shapes in two ways 1 click drag to create, edit 2 create and edit using one click build create and edit by clicking and dragging 1 select torus tools torus tool drag 1 2 click and drag the mouse in the scene to create a shape with the desired radius size torus tool drag 2 3 once the shape is created at the desired size, release the click and move the mouse up and down to create a mesh at the desired thickness 4 when the desired thickness is reached, click again to finish creating the mesh torus tool result torus tool properties 5 adjust the torus tool's properties and select the element, or press another tool to finish note you can continue fine tuning with the torus tool's properties until you select an element or press another tool to finalize one click build and edit via properties 1 select a torus tool torus tool properties 2 enter the desired values in the torus tool's properties torus tool one click build 3 press the one click build button to add the shape to the scene torus tool result 4 make any additional adjustments to the torus tool's properties and select the element, or use another tool to finish note you can continue to make further adjustments using the torus tool's properties until you select an element or press another tool to finalize properties torus tool properties radius1 this property sets the radius size of the shape being created, relative to its center torus tool radius1 radius2 property that sets the radius size for the thickness of the generated shape torus tool radius2 segments property that sets the number of surface segments of the circle that are sections of the generated shape torus tool segments sides property that sets the number of surface segments around the perimeter of the ring of the generated shape torus tool sides example usage click drag to create, edit create and edit using one click build